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Interaction Animation – 3nd Ver. as a big change

As our requirements became more complex and we encountered more and more constraints, the interaction system in the entire Touchdesigner project file became more and more complex. In this third version of the design, I introduced multi-projector compositing into our Image Rendering Section to deal with the possible lack of short-throw projectors or distance limitations in physical space. The only problem with the new multi-projector system is that my laptop can only do dual monitor outputs, which means to make this multi-projector composite system work, we need to borrow at the end with more than four video outputs. A computer can do this.
In addition, I also reset the count Trigger module of out-of-order touch, so that we can organize, plan, and design the trigger of more than two touches.
While improving the existing system, I am also planning to reset the current image rendering system to be compatible with more and more free layer compositing.

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