In today’s panel discussion, we mainly clarified the interaction logic of animation in our narrative flow and the next test items. Given that there are multiple out-of-order touches in the entire interaction process, we need to make multiple components in Touchdesigner, including layer-based video playback layers, control components compatible with out-of-order touches, out-of-order counting systems, and reset function. We clarified the types of animations that need to be played, including backgrounds, feedback, column animations, ending animations, reset effects, and more.
06.03.2022 update As the main producer, I analyzed the relationship of different layers and the blending state of the animation, and drew the overlay state of different layers so that I could quickly export the layers I needed to create the blending animation.
The drawing of the animation layers
25.02.2022
Test work:
- Test cloth
- Test the wires
- Research hooks, guide rails, conductive cloth
- Design Fixtures
- Investigate light strips
- Investigate the light board or light bulb or light strip suitable for Arduino in the research box
- Adjust the grinding sand acrylic sheet